Monster
Phaerimm Elder
Outside your table’s allowed sources
Official reference · NF · 2014
- Creature type
- Aberration
- Size
- Huge
- Armor class
- 17
- Hit points
- 218 (23d12 + 69)
- Speed
- Walk 30 ft., Fly 60 ft. (hover)
- Challenge rating
- 14
- Alignment
- Neutral Evil
- Strength
- 18
- Dexterity
- 16
- Constitution
- 17
- Intelligence
- 17
- Wisdom
- 16
- Charisma
- 18
- Passive Perception
- 18
- Initiative
- +8
- Saving Throws
- con: +8; int: +8; wis: +8; cha: +9
- Skills
- arcana: +13; insight: +8; perception: +8
- Senses
- Truesight 120 ft.
- Languages
- telepathy 120 ft. understands Common and Deep Speech but can't speak
- Condition Immunities
- charmed, frightened
Traits
Magic Resistance
The phaerimm has Advantage on saving throws against spells and other magical effects.
Actions
Multiattack
The phaerimm makes three Mind Lash attacks. It can replace one attack with either (A) a Vicious Stinger attack or (B) a use of Spellcasting to cast Command (level 3 version).
Melee Ranged Attack: +9, reach 10 ft. or range 120 ft. Hit: 32 (6d8 + 4) Psychic damage.
Vicious Stinger
Melee Attack: +9, reach 5 ft. Hit: 11 (2d6 + 4) Piercing damage plus 26 (4d12) Poison damage, and the target's Speed is reduced to 0 feet until the start of the phaerimm's next turn.
Siphon Magic (Recharge 5–6)
The phaerimm focuses on a magic item it can see within 10 feet. When it does, the phaerimm drains the magic item of any charges. Regardless of whether charges are drained, the phaerimm can cast Clairvoyance, Geas, Major Image, and Mirage Arcane one additional time that day.
Bonus actions
The phaerimm teleports up to 30 feet to an unoccupied space it can see.
The phaerimm casts one of the following spells, requiring no spell components and using Charisma as the spellcasting ability (spell save DC 17):
At will: Command (level 3 version), Detect Magic, Detect Thoughts, Mage Hand
1/day each: Clairvoyance, Geas, Major Image, Mirage Arcane
Protective Magic (3/Day)
The phaerimm casts Counterspell or Shield in response to the spell's trigger, using the same spellcasting ability as Spellcasting.
3/day: Counterspell, Shield