THE SHARED REFERENCE Adventurer

Monster

Razorvine Blight

Outside your table’s allowed sources

Official reference · MPP · 2014

Creature type
Plant
Size
Medium
Armor class
12
Hit points
27 (5d8 + 5)
Speed
Walk 30 ft., Climb 30 ft.
Challenge rating
1
Alignment
Neutral Evil
Strength
10
Dexterity
15
Constitution
13
Intelligence
5
Wisdom
10
Charisma
3
Passive Perception
10
Skills
stealth: +4
Senses
blindsight 60 ft. (can't see beyond this radius)
Languages
understands Common but can't speak
Condition Immunities
blinded, deafened

Traits

False Appearance

If the blight is motionless at the start of combat, it has advantage on its initiative roll. If a creature hasn't observed the blight move or act, that creature must succeed on a DC 18 Intelligence (Investigation) check to discern that the blight is animate.

Spider Climb

The blight can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Actions

Multiattack

The blight makes two Claw attacks.

Claw

Melee Weapon Attack: +4 to hit (with advantage if the target is missing any of its hit points), reach 10 ft., one target. Hit: 5 (1d6 + 2) slashing damage.

Life-Draining Vines (Recharge 6)

Snaking vines erupt from the blight. Each creature within 10 feet of it must make a DC 12 Dexterity saving throw, taking 9 (2d8) slashing damage on failed save, or half as much damage on a successful one. If at least one of the creatures that failed this save isn't a Construct or an Undead, the blight regains 9 hit points.

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