Spell
Blight
Official reference · XPHB · 2024
- Level
- 4
- School
- Necromancy
- Cast
- 1 action
- Range
- 30 feet
- Components
- V, S
- Duration
- Instantaneous
- Concentration
- no
- Ritual
- no
A creature that you can see within range makes a Constitution saving throw, taking 8d8 Necrotic damage on a failed save or half as much damage on a successful one. A Plant creature automatically fails the save.
Alternatively, target a nonmagical plant that isn't a creature, such as a tree or shrub. It doesn't make a save; it simply withers and dies.
Using a Higher-Level Spell Slot
The damage increases by 1d8 for each spell slot level above 4.