THE SHARED REFERENCE Adventurer

Monster

Ruxithid the Chosen

Outside your table’s allowed sources

Official reference · PaBTSO · 2014

Creature type
Aberration
Size
Medium
Armor class
15 (chain shirt)
Hit points
88 (16d8 + 16)
Speed
Walk 30 ft., Fly 30 ft. (hover)
Challenge rating
5
Alignment
Neutral Evil
Strength
14
Dexterity
19
Constitution
12
Intelligence
18
Wisdom
15
Charisma
12
Passive Perception
15
Saving Throws
int: +7; wis: +5
Skills
insight: +5; perception: +5; stealth: +10
Senses
darkvision 60 ft.
Languages
Common, Goblin, telepathy 60 ft.
Resistances
psychic

Traits

Legendary Resistance (2/Day)

When Ruxithid fails a saving throw, he can choose to succeed instead.

Mental Fortitude

Ruxithid has advantage on saving throws against the charmed and frightened conditions.

Actions

Multiattack

Ruxithid makes two Psi-Charged Scimitar attacks.

Psi-Charged Scimitar

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage plus 7 (2d6) psychic damage.

Bonus actions

Brain Tendrils (Recharge 5–6)

Ruxithid unleashes a flurry of crystalline psychic tendrils from his brain, targeting one creature that he can see within 30 feet of himself. The target must succeed on a DC 15 Dexterity saving throw or take 9 (2d8) psychic damage and have the stunned condition until the start of Ruxithid's next turn.

Combat Command

Ruxithid commands one allied creature he can see within 60 feet of himself to strike. The creature can immediately use its reaction to make one melee weapon attack against a target within its reach.

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