THE SHARED REFERENCE Adventurer

Monster

Sahuagin Champion

Outside your table’s allowed sources

Official reference · GoS · 2014

Creature type
Humanoid
Size
Medium
Armor class
16 (natural armor)
Hit points
71 (13d8 + 13)
Speed
Walk 30 ft., Swim 40 ft.
Challenge rating
3
Alignment
Lawful Evil
Strength
16
Dexterity
14
Constitution
12
Intelligence
12
Wisdom
13
Charisma
9
Passive Perception
15
Skills
perception: +5
Senses
darkvision 120 ft.
Languages
Sahuagin

Traits

Blood Frenzy

The champion has advantage on melee attack rolls against any creature that doesn't have all its hit points.

Limited Amphibiousness

The champion can breathe air and water, but it needs to be submerged at least once every 4 hours to avoid suffocating.

Shark Telepathy

The champion can magically command any shark within 120 feet of it, using a limited telepathy.

Actions

Multiattack

The champion makes three attacks with its spear, or one attack with its bite and two with its claws.

Spear

Melee Weapon Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d6 + 3) piercing damage, or 7 (1d8 + 3) piercing damage if used with two hands to make a melee attack.

Bite

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage.

Claws

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

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