Monster
Sarevok
Outside your table’s allowed sources
Official reference · CoA · 2014
- Creature type
- Humanoid
- Size
- Medium
- Armor class
- 21 (plate armor of Bhaal)
- Hit points
- 190 (20d8 + 100)
- Speed
- Walk 30 ft.
- Challenge rating
- 17
- Alignment
- Neutral Evil
- Strength
- 23
- Dexterity
- 10
- Constitution
- 21
- Intelligence
- 11
- Wisdom
- 18
- Charisma
- 14
- Passive Perception
- 14
- Saving Throws
- con: +11; wis: +10
- Skills
- history: +6; intimidation: +14; religion: +6
- Senses
- darkvision 60 ft.
- Languages
- Abyssal, Common, Infernal
- Immunities
- acid, necrotic, poison
- Condition Immunities
- charmed, frightened, poisoned
Traits
Magic Resistance
Sarevok has advantage on saving throws against spells and other magical effects.
Rejuvenation
If Sarevok is killed, he gains a new body in 24 hours, regaining all his hit points. The new body appears on the altar of the temple of Bhaal beneath Baldur's Gate. This ability ceases to function if a cleric of good alignment casts Hallow on the altar in the temple of Bhaal.
Actions
Multiattack
Sarevok makes three Longsword attacks. He can replace one of the attacks with Flames of Bhaal or Spellcasting.
Longsword
Melee Weapon Attack: +12 to hit, reach 5ft., one target. Hit: 10 (1d8 + 6) slashing damage or 11 (1d10 + 6) if wielded in two hands. The target must succeed on a DC 18 Constitution saving throw or be cursed by Bhaal, preventing it from regaining hit points. The curse lasts until removed by the Remove Curse spell or similar effect.
Flames of Bhaal
Sarevok causes flames to engulf one creature that he can see within 60 feet. The target must succeed on a DC 18 Dexterity saving throw or take 18 (4d8) necrotic damage. This damage can't be restored except by a Lesser Restoration spell or similar effect.
Legendary action uses: 3. The creature can use one option at the end of another creature’s turn and regains spent uses at the start of its turn.
Legendary actions
Slash
Sarevok makes a Longsword attack.
Unholy Flame
Sarevok uses Flames of Bhaal.
Channel Bhaal's Hate (Costs 2 Actions)
Sarevok unleashes Bhaal's power. Creatures within 30 feet of Sarevok, including ones behind barriers and around corners, can't regain hit points until the end of Sarevok's next turn.
Sarevok casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 18):
At will: Resistance, Thaumaturgy
1/day each: Animate Dead, Antimagic Field, Astral Projection, Blade Barrier, Command, Contagion, Dispel Magic, Divination, Etherealness, Fire Storm, Harm, Hold Person, Silence