Monster
Silverquill Pledgemage
Outside your table’s allowed sources
Official reference · SCC · 2014
- Creature type
- Humanoid
- Size
- Small/Medium
- Armor class
- 13
- Hit points
- 66 (12d8 + 12)
- Speed
- Walk 30 ft.
- Challenge rating
- 4
- Alignment
- Any alignment
- Strength
- 10
- Dexterity
- 16
- Constitution
- 13
- Intelligence
- 12
- Wisdom
- 11
- Charisma
- 17
- Passive Perception
- 10
- Saving Throws
- dex: +5; wis: +2; cha: +5
- Skills
- deception: +5; performance: +7; persuasion: +7
- Languages
- Common plus any two languages
Actions
Ink Blade
Melee Spell Ranged Spell Attack: +5 to hit, reach 5 ft. or range 60 ft., one target. Hit: 5 (1d8 + 3) piercing damage plus 10 (3d6) psychic damage.
Bonus actions
Demotivate (2/Day)
The pledgemage hurls magical insults at one creature it can see within 30 feet of itself. The target must succeed on a DC 13 Wisdom saving throw or become frightened of the pledgemage for 1 minute. While frightened in this way, the target can't take reactions, its speed is halved, and any hit the pledgemage scores against the creature is a critical hit. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Reactions
Rousing Verse
When a creature the pledgemage can see within 30 feet of it fails a saving throw, the pledgemage magically weaves together stirring prose, allowing the creature to reroll the saving throw and use the higher result.
The pledgemage casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 13):
At will: dancing lights, friends
1/day each: command, confusion, mage armor, tongues