THE SHARED REFERENCE Adventurer

Monster

Stonemelder

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Official reference · PotA · 2014

Creature type
Humanoid
Size
Medium
Armor class
17 (splint armor)
Hit points
75 (10d8 + 30)
Speed
Walk 30 ft.
Challenge rating
4
Alignment
Neutral Evil
Strength
15
Dexterity
10
Constitution
16
Intelligence
12
Wisdom
11
Charisma
17
Passive Perception
12
Skills
intimidation: +5; perception: +2
Senses
tremorsense 30 ft.
Languages
Common, Terran

Traits

Death Burst

When the Stonemelder dies, it turns to stone and explodes in a burst of rock shards, becoming a smoking pile of rubble. Each creature within 10 feet of the exploding Stonemelder must make a DC 14 Dexterity saving throw, taking 11 (2d10) bludgeoning damage on a failed save, or half as much damage on a successful one.

Actions

Black Earth Rod

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage. The Stonemelder can also expend a spell slot to deal extra damage, dealing 2d8 bludgeoning damage for a 1st level slot, plus an additional 1d8 for each level of the slot above 1st.

Spellcasting

The Stonemelder is a 7th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 13, +5 to hit with spell attacks). It knows the following sorcerer spells:

Spell slots: 0: spells: acid splash, blade ward, light, mending, mold earth; 1: slots: 4; spells: expeditious retreat, false life, shield; 2: slots: 3; spells: Maximilian's earthen grasp, shatter; 3: slots: 3; spells: erupting earth, meld into stone; 4: slots: 1; spells: stoneskin

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