THE SHARED REFERENCE Adventurer

Monster

Thessalar

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Official reference · IMR · 2014

Creature type
Humanoid
Size
Medium
Armor class
14 (breastplate)
Hit points
104 (19d8 + 19)
Speed
Walk 30 ft.
Challenge rating
12
Alignment
Neutral Evil
Strength
10
Dexterity
12
Constitution
13
Intelligence
19
Wisdom
16
Charisma
16
Passive Perception
13
Saving Throws
con: +5; int: +8; wis: +7
Skills
animal handling: +7; arcana: +8; insight: +7; medicine: +7
Languages
Common, Draconic, Elvish, Primordial
Immunities
acid, poison
Condition Immunities
poisoned

Traits

Special Equipment

Thessalar wields a +1 dagger coated with thessaltoxin poison (see appendix C).

Alchemical Homunculus

Thessalar is accompanied by his Thessalar's homunculus. If the mending spell is cast on it, the homunculus regains 2d6 hit points.

Healing Toxicity

Any magic item that restores hit points and can be applied to a piercing or slashing weapon (a potion, an ointment, and so forth) causes a hit with that weapon to deal extra damage to Thessalar equal to the amount the item would normally heal.

Greater Restoration (1/Day)

Thessalar can cast greater restoration if he has access to alchemical supplies.

Actions

Dagger

Melee Weapon Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d4 + 1) piercing damage, and the target must succeed on a DC 15 Constitution saving throw. On a failed save, the target is affected as if by the polymorph spell, transforming into a random type=beast or a creature it has seen within the last 24 hours (as chosen by the DM). This effect lasts until the target finishes a long rest.

Spellcasting

Thessalar is an 18th-level spellcaster. His spellcasting ability is Intelligence (spell save DC 16, +8 to hit with spell attacks). He has the following artificer spells prepared:

Spell slots: 0: spells: light, mending, message, shocking grasp; 1: slots: 4; spells: alarm, cure wounds, identify, ray of sickness; 2: slots: 3; spells: invisibility, Melf's acid arrow, web; 3: slots: 3; spells: dispel magic, haste, stinking cloud; 4: slots: 3; spells: blight, Mordenkainen's faithful hound, Otiluke's resilient sphere; 5: slots: 1; spells: cloudkill

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