Monster
Tiax
Outside your table’s allowed sources
Official reference · CoA · 2014
- Creature type
- Humanoid
- Size
- Small
- Armor class
- 13, 16
- Hit points
- 110 (20d6 + 40)
- Speed
- Walk 25 ft.
- Challenge rating
- 9
- Alignment
- Chaotic Neutral
- Strength
- 11
- Dexterity
- 16
- Constitution
- 14
- Intelligence
- 15
- Wisdom
- 19
- Charisma
- 18
- Passive Perception
- 14
- Saving Throws
- wis: +8; cha: +8
- Skills
- deception: +8; insight: +8; performance: +8; persuasion: +8
- Senses
- darkvision 60 ft.
- Languages
- Celestial, Common, Gnomish
Traits
Gnome Cunning
Tiax has advantage on Intelligence, Wisdom, and Charisma saving throws against magic.
Special Equipment
Tiax wears a Ring of Resistance that grants him resistance to radiant damage.
Actions
Touch of Decay
Melee Spell Attack: +8 to hit, reach 5 ft., one target. Hit: 37 (6d10 + 4) necrotic damage.
Unholy Firebolt
Tiax causes unholy fire to flare up in a creature's space within 60 feet of him. The target must succeed on a DC 16 Dexterity saving throw or take 18 (4d8) necrotic damage plus 18 (4d8) poison damage.
Bonus actions
Heal (2/Day)
Tiax heals 70 hit points.
Tiax casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 16):
At will: Bane, Disguise Self, Dispel Magic, Mage Armor, Mirror Image, Thaumaturgy
1/day each: Bestow Curse, Blindness/Deafness, Blink, Charm Person, Contagion, Dimension Door, Dominate Person, Hold Person, Pass Without Trace, Polymorph, Teleport