THE SHARED REFERENCE Adventurer

Monster

Two-Headed Owlbear

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Official reference · IMR · 2014

Creature type
Monstrosity
Size
Large
Armor class
13 (natural armor)
Hit points
59 (7d10 + 21)
Speed
Walk 40 ft.
Challenge rating
3
Alignment
Unaligned
Strength
20
Dexterity
12
Constitution
17
Intelligence
3
Wisdom
12
Charisma
7
Passive Perception
13
Skills
perception: +3
Senses
darkvision 60

Traits

Two Heads

The two-headed owlbear has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious.

Wakeful

When one of the owlbear's heads is asleep, its other head is awake.

Actions

Multiattack

The two-headed owlbear makes three attacks: two with its beaks and one with its claws.

Beak

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (1d10 + 5) piercing damage.

Claws

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) slashing damage.

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