THE SHARED REFERENCE Adventurer

Monster

Uma

Outside your table’s allowed sources

Official reference · QftIS · 2014

Creature type
Humanoid
Size
Medium
Armor class
18 (plate armor)
Hit points
52 (8d8 + 16)
Speed
Walk 30 ft.
Challenge rating
3
Alignment
Any alignment
Strength
16
Dexterity
11
Constitution
14
Intelligence
11
Wisdom
11
Charisma
15
Passive Perception
10
Saving Throws
con: +4; wis: +2
Languages
any one language (usually Common)

Traits

Brave

Uma has advantage on saving throws against being frightened.

Actions

Multiattack

Uma makes two melee attacks.

Greatsword

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.

Heavy Crossbow

Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target. Hit: 5 (1d10) piercing damage.

Leadership (Recharges after a Short or Long Rest)

For 1 minute, Uma can utter a special command or warning whenever a nonhostile creature that it can see within 30 feet of it makes an attack roll or a saving throw. The creature can add a d4 to its roll provided it can hear and understand Uma. A creature can benefit from only one Leadership die at a time. This effect ends if Uma is incapacitated.

Reactions

Parry

Uma adds 2 to its AC against one melee attack that would hit it. To do so, Uma must see the attacker and be wielding a melee weapon.

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