THE SHARED REFERENCE Adventurer

Monster

Undead Shambling Mound

Outside your table’s allowed sources

Official reference · WDMM · 2014

Creature type
Undead
Size
Large
Armor class
15 (natural armor)
Hit points
136 (16d10 + 48)
Speed
Walk 20 ft., Swim 20 ft.
Challenge rating
5
Alignment
Unaligned
Strength
18
Dexterity
8
Constitution
16
Intelligence
5
Wisdom
10
Charisma
5
Passive Perception
10
Skills
stealth: +2
Senses
blindsight 60 ft. (blind beyond this radius)
Resistances
cold, fire
Immunities
necrotic, poison
Condition Immunities
blinded, deafened, exhaustion, poisoned

Traits

Necrotic Absorption

Whenever the shambling mound is subjected to necrotic damage, it takes no damage and regains a number of hit points equal to the necrotic damage dealt.

Actions

Multiattack

The shambling mound makes two slam attacks. If both attacks hit a Medium or smaller target, the target is grappled (escape DC 14), and the shambling mound uses its Engulf on it.

Slam

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.

Engulf

The shambling mound engulfs a Medium or smaller creature grappled by it. The engulfed target is blinded, restrained, and unable to breathe, and it must succeed on a DC 14 Constitution saving throw at the start of each of the mound's turns or take 13 (2d8 + 4) bludgeoning damage. If the mound moves, the engulfed target moves with it. The mound can have only one creature engulfed at a time.

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