Monster
Warlock of the Great Old One
Outside your table’s allowed sources
Official reference · VGM · 2014
- Creature type
- Humanoid
- Size
- Medium
- Armor class
- 12, 15
- Hit points
- 91 (14d8 + 28)
- Speed
- Walk 30 ft.
- Challenge rating
- 6
- Alignment
- Any alignment
- Strength
- 9
- Dexterity
- 14
- Constitution
- 15
- Intelligence
- 12
- Wisdom
- 12
- Charisma
- 18
- Passive Perception
- 11
- Saving Throws
- wis: +4; cha: +7
- Skills
- arcana: +4; history: +4
- Senses
- darkvision 60 ft.
- Languages
- any two languages, telepathy 30 ft.
- Resistances
- psychic
Traits
Whispering Aura
At the start of each of the warlock's turns, each creature of its choice within 5 feet of it must succeed on a DC 15 Wisdom saving throw or take 10 (3d6) psychic damage, provided that the warlock isn't incapacitated.
Actions
Dagger
Melee Weapon Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Innate Spellcasting
The warlock's innate spellcasting ability is Charisma. It can innately cast the following spells (spell save DC 15), requiring no material components:
At will: detect magic, jump, levitate, mage armor (self only), speak with dead
1/day each: arcane gate, true seeing
The warlock is a 14th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 15, +7 to hit with spell attacks). It regains its expended spell slots when it finishes a short or long rest. It knows the following warlock spells:
Spell slots: 0: spells: chill touch, eldritch blast, guidance, mage hand, minor illusion, prestidigitation, shocking grasp; 5: lower: 1; slots: 3; spells: armor of Agathys, arms of Hadar, crown of madness, clairvoyance, contact other plane, detect thoughts, dimension door, dissonant whispers, dominate beast, telekinesis, vampiric touch