Monster
Zhentilar Paladin of Bane
Outside your table’s allowed sources
Official reference · FRAiF · 2014
- Creature type
- Humanoid
- Size
- Small/Medium
- Armor class
- 18
- Hit points
- 58 (9d8 + 18)
- Speed
- Walk 30 ft.
- Challenge rating
- 4
- Alignment
- Lawful Evil
- Strength
- 16
- Dexterity
- 11
- Constitution
- 14
- Intelligence
- 12
- Wisdom
- 13
- Charisma
- 17
- Passive Perception
- 11
- Saving Throws
- str: +5; cha: +5
- Skills
- athletics: +5; intimidation: +5; religion: +3
- Languages
- Common
Traits
Aura of Dread
Creatures in a 10-foot Emanation originating from the Zhentilar have their Speeds halved while in the Emanation. The Zhentilar can designate creatures to be unaffected by the aura.
Actions
Multiattack
The Zhentilar makes three attacks, using Dooming Blade or Oppressive Ray in any combination. It can replace one attack with a use of Spellcasting.
Dooming Blade
Melee Attack: +5, reach 5 ft. Hit: 7 (1d8 + 3) Bludgeoning damage plus 7 (2d6) Necrotic damage.
Oppressive Ray
Ranged Attack: +5, range 90 ft. Hit: 16 (3d10) Psychic damage.
The Zhentilar casts one of the following spells, using Charisma as the spellcasting ability (spell save DC 13):