Spell
Finger of Death
Official reference · PHB · 2014
- Level
- 7
- School
- Necromancy
- Cast
- 1 action
- Range
- 60 feet
- Components
- V, S
- Duration
- Instantaneous
- Concentration
- no
- Ritual
- no
You send negative energy coursing through a creature that you can see within range, causing it searing pain. The target must make a Constitution saving throw. It takes 7d8 + 30 necrotic damage on a failed save, or half as much damage on a successful one.
A humanoid killed by this spell rises at the start of your next turn as a zombie that is permanently under your command, following your verbal orders to the best of its ability.