Monster
Elder Monastery of the Distressed Body Monk
Outside your table’s allowed sources
Official reference · LLK · 2014
- Creature type
- Humanoid
- Size
- Medium
- Armor class
- 13 (leather armor)
- Hit points
- 33 (6d8 + 6)
- Speed
- Walk 30 ft.
- Challenge rating
- 2
- Alignment
- Lawful NX Chaotic NY Evil
- Strength
- 11
- Dexterity
- 14
- Constitution
- 12
- Intelligence
- 10
- Wisdom
- 13
- Charisma
- 14
- Passive Perception
- 11
- Skills
- deception: +4; persuasion: +4; religion: +2
- Languages
- any one language (usually Common)
Traits
Dark Devotion
The monk has advantage on saving throws against being charmed or frightened.
Actions
Multiattack
The monk makes two melee attacks.
Force Pike
Melee Weapon Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 40/100 ft., one creature. Hit: 7 (1d10 + 2) force damage. The attack has disadvantage against any target with polished metal armor or shield, and has its ranged halved when firing through smoke or fog.
The monk is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 11, +3 to hit with spell attacks). The monk has the following cleric spells prepared:
Spell slots: 0: spells: light, sacred flame, thaumaturgy; 1: slots: 4; spells: command, inflict wounds, shield of faith; 2: slots: 3; spells: hold person, spiritual weapon