Monster
Grisha
Outside your table’s allowed sources
Official reference · OotA · 2014
- Creature type
- Humanoid
- Size
- Medium
- Armor class
- 18 (chain mail, shield)
- Hit points
- 33 (6d8 + 6)
- Speed
- Walk 30 ft.
- Challenge rating
- 2
- Alignment
- Chaotic Evil
- Strength
- 14
- Dexterity
- 12
- Constitution
- 12
- Intelligence
- 11
- Wisdom
- 14
- Charisma
- 16
- Passive Perception
- 12
- Saving Throws
- wis: +4; cha: +5
- Skills
- persuasion: +5; religion: +2
- Languages
- Common, Undercommon
Actions
Multiattack
Grisha makes two attacks with his +1 flail.
+1 Flail
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage.
Grisha is a 6th-level-spellcaster. His spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). He has the following cleric spells prepared:
Spell slots: 0: spells: guidance, light, sacred flame, thaumaturgy; 1: slots: 4; spells: cure wounds, divine favor, inflict wounds, protection from evil and good, shield of faith; 2: slots: 3; spells: continual flame, hold person, magic weapon, spiritual weapon; 3: slots: 3; spells: bestow curse, dispel magic, spirit guardians