Spell
Magic Weapon
Official reference · XPHB · 2024
- Level
- 2
- School
- Transmutation
- Cast
- 1 bonus action
- Range
- Touch
- Components
- V, S
- Duration
- 1 hour
- Concentration
- no
- Ritual
- no
You touch a nonmagical weapon. Until the spell ends, that weapon becomes a magic weapon with a +1 bonus to attack rolls and damage rolls. The spell ends early if you cast it again.
Using a Higher-Level Spell Slot
The bonus increases to +2 with a level 3-5 spell slot. The bonus increases to +3 with a level 6+ spell slot.