Monster
Hulil Lutan
Outside your table’s allowed sources
Official reference · EGW · 2014
- Creature type
- Humanoid
- Size
- Medium
- Armor class
- 13 (leather armor)
- Hit points
- 33 (6d8 + 6)
- Speed
- Walk 15 ft.
- Challenge rating
- 2
- Alignment
- Neutral Evil
- Strength
- 11
- Dexterity
- 14
- Constitution
- 12
- Intelligence
- 10
- Wisdom
- 13
- Charisma
- 14
- Passive Perception
- 11
- Skills
- deception: +4; persuasion: +4; religion: +2
- Senses
- darkvision 60 ft.
- Languages
- any one language (usually Common), Dwarvish
- Resistances
- poison
Traits
Dark Devotion
Hulil has advantage on saving throws against being charmed or frightened.
Dwarven Resilience
Hulil has advantage on saving throws against poison, and has resistance against poison damage.
Actions
Multiattack
Hulil makes two melee attacks.
Dagger
Melee Weapon Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one creature. Hit: 4 (1d4 + 2) piercing damage.
Hulil is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 11, +3 to hit with spell attacks). Hulil has the following cleric spells prepared:
Spell slots: 0: spells: light, sacred flame, thaumaturgy; 1: slots: 4; spells: command, inflict wounds, shield of faith; 2: slots: 3; spells: hold person, spiritual weapon