THE SHARED REFERENCE Adventurer

Monster

Jandar Chergoba

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Official reference · WDH · 2014

Creature type
Humanoid
Size
Medium
Armor class
13 (leather armor)
Hit points
33 (6d8 + 6)
Speed
Walk 30 ft.
Challenge rating
2
Alignment
Lawful Evil
Strength
11
Dexterity
14
Constitution
12
Intelligence
10
Wisdom
13
Charisma
14
Passive Perception
11
Skills
deception: +4; persuasion: +4; religion: +2
Senses
darkvision 60 ft.
Languages
Common, Infernal
Resistances
fire

Traits

Dark Devotion

Jandar has advantage on saving throws against being charmed or frightened.

Actions

Multiattack

Jandar makes two melee attacks.

Dagger

Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage. Or Ranged Weapon Attack: +4 to hit, range 20/60 ft., one creature. Hit: 4 (1d4 + 2) piercing damage.

Innate Spellcasting

Jandar's spellcasting ability is Charisma. He can innately cast the following spells, requiring no material components:

At will: thaumaturgy

Spellcasting

Jandar is a 4th-level spellcaster. His spellcasting ability is Wisdom. Jandar has the following cleric spells prepared:

Spell slots: 0: spells: light, sacred flame, thaumaturgy; 1: slots: 4; spells: command, inflict wounds, shield of faith; 2: slots: 3; spells: hold person, spiritual weapon

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