Monster
Phaia
Outside your table’s allowed sources
Official reference · TftYP · 2014
- Creature type
- Humanoid
- Size
- Medium
- Armor class
- 12, 15
- Hit points
- 66 (12d8 + 12)
- Speed
- Walk 30 ft.
- Challenge rating
- 9
- Alignment
- Any alignment
- Strength
- 9
- Dexterity
- 14
- Constitution
- 12
- Intelligence
- 17
- Wisdom
- 12
- Charisma
- 11
- Passive Perception
- 11
- Saving Throws
- int: +7; wis: +5
- Skills
- arcana: +7; history: +7
- Languages
- any four languages
- Resistances
- necrotic
Traits
Grim Harvest (1/Turn)
When necromancer kills a creature that is neither a construct nor undead with a spell of 1st level or higher, Phaia regains hit points equal to twice the spell's level, or three times if it is a necromancy spell.
Actions
Withering Touch
Melee Spell Attack: +7 to hit, reach 5 ft., one creature. Hit: 5 (2d4) necrotic damage.
Phaia is a 12th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 15, +7 to hit with spell attacks). Phaia has the following wizard spells prepared:
Spell slots: 0: spells: chill touch, dancing lights, mage hand, mending; 1: slots: 4; spells: false life, mage armor, ray of sickness; 2: slots: 3; spells: blindness/deafness, ray of enfeeblement, web; 3: slots: 3; spells: animate dead, bestow curse, vampiric touch; 4: slots: 3; spells: blight, dimension door, stoneskin; 5: slots: 2; spells: Bigby's hand, cloudkill; 6: slots: 1; spells: circle of death*
*Necromancy spell of 1st level or higher