THE SHARED REFERENCE Adventurer

Monster

Fire Elemental

Official reference · XMM · 2024

Creature type
Elemental
Size
Large
Armor class
13
Hit points
93 (11d10 + 33)
Speed
Walk 50 ft.
Challenge rating
5
Alignment
Neutral
Strength
10
Dexterity
17
Constitution
16
Intelligence
6
Wisdom
10
Charisma
7
Passive Perception
10
Senses
Darkvision 60 ft.
Languages
Primordial (Ignan)
Resistances
bludgeoning, piercing, slashing
Immunities
fire, poison
Condition Immunities
exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious

Traits

Fire Aura

At the end of each of the elemental's turns, each creature in a 10-foot Emanation originating from the elemental takes 5 (1d10) Fire damage. Creatures and flammable objects in the Emanation start burning.

Fire Form

The elemental can move through a space as narrow as 1 inch without expending extra movement to do so, and it can enter a creature's space and stop there. The first time it enters a creature's space on a turn, that creature takes 5 (1d10) Fire damage.

Illumination

The elemental sheds Bright Light in a 30-foot radius and Dim Light for an additional 30 feet.

Water Susceptibility

The elemental takes 3 (1d6) Cold damage for every 5 feet the elemental moves in water or for every gallon of water splashed on it.

Actions

Multiattack

The elemental makes two Burn attacks.

Burn

Melee Attack: +6, reach 5 ft. Hit: 10 (2d6 + 3) Fire damage. If the target is a creature or a flammable object, it starts burning.

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