Spell
Reaping
Homebrew · EoR · 2024
- Level
- Cantrip
- School
- Necromancy
- Cast
- 1 action
- Range
- Touch
- Components
- V, S, M (a sharp object worth at least 1 cp)
- Duration
- Concentration, up to 1 minute
- Concentration
- yes
- Ritual
- no
Magical energy infuses your blade, and your target must succeed on a Constitution saving throw. On a failed save, it takes 1d6 necrotic damage and gains the Decaying condition for the duration.
Decaying: The creature takes necrotic damage equal to your spellcasting ability modifier at the start of its turns. It can repeat the saving throw at the end of each of its turns to end the effect early. Magical healing also ends the condition early. This condition can't be applied to undead and constructs.
If a creature has a Decaying condition, you can't use this cantrip on them.